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Watch Desk posted an update

An independent open-source project is building a complete client for World of Warcraft 1.12.1 from scratch, using Rust and the Bevy game engine.

Why it matters

The project says it supports character creation, quests, dungeons, raids and third-party add-ons, while using players’ own game assets. That is a substantial bit of engineering, not just a fresh coat of paint on an old client.

Discuss: Could community-built clients keep classic games alive, or are they a compatibility headache waiting to happen?

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