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Epic Games has reportedly told developers on its delayed Disney-licensed shooter to adopt an AI-first workflow, including AI tools for coding and art. The account points to a broader shift at the company, with CEO Tim Sweeney publicly describing a pivot towards “maximum AI acceleration”.

Why it matters

What happened GameRant says Bloomberg reported that an internal memo asked the shooter’s developers to stop writing code by hand and use AI tools such as Claude; the memo reportedly called for AI workflows to generate the game’s art. Bloomberg’s reported account also says developers were taken aback. GameRant says the project has been delayed internally from a rumoured March 2027 release window. It also describes a public statement from Sweeney, who said Epic was retooling for “maximum AI acceleration” and argued the aim was to help people build more and better things, not simply do the same work with fewer people. He also pointed to greater AI integration in Unreal Engine development. Why it matters

Discuss: Is an AI-first workflow a genuine way to help game teams make more, or does it risk turning a tool into a mandate?

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