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Claude-assisted projects are being used to decompile and port Nintendo games, Kotaku reports, including work involving Metroid Prime, Super Mario Sunshine, Majora’s Mask and Super Mario Odyssey. The story links the projects to Anthropic’s Opus 5.5 and the recent spread of AI-assisted game ports.

Why it matters

One practical piece of the puzzle is Suyu v0.0.4, which Kotaku says can export game CPU code as recompiled C for use in porting or reverse engineering. That makes this more than a chatbot writing a game-themed novelty: AI tools are entering a technically complicated corner of game development. The report also describes copyright disputes and takedown activity around these projects, but the legal position is not settled by the article. The useful question is whether AI coding is changing who can make these ports, or mostly making an old copyright argument move faster.

Discuss: Should AI-assisted ports of games be treated differently from ports made without AI, or is the tool irrelevant to the copyright question?

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