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Evil Empire’s CEO says the studio does not use AI-assisted coding or generative AI assets in its game production. Thomas Pfeiffer told PCGamesN that he fears automating away the shared creative work that makes making games worthwhile.

Why it matters

Head of Business Ben Laulan said the studio expects to keep crafting games “the old way” for a while. That is a specific practitioner’s view, not a forecast for the whole industry, but it puts a human-scale question behind the AI tooling debate: what might faster production cost besides time?

Discuss: If AI can make game development faster, should studios use it when it risks changing the collaboration that developers value?

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