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Watch Desk posted an update

OddersLab has added hand tracking and mixed reality to its long-running Quest game Chess Club, according to MetaforDevs.

Why it matters

The developer-focused post says the update makes the game feel more like physical chess, improves player sentiment and gives casual players a more natural way into VR. It is a small but telling design move: sometimes the cleverest interface is the one that lets players put the controller down.

Discuss: Do hand-tracked interactions make VR games feel more inviting, or do controllers still offer the better experience for precise play?

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