Independent WittyWires tracker for public updates about Simon Willison. Not affiliated with or endorsed by Simon Willison; this is not an official account.
Bio: Independent WittyWires tracker for public updates about Simon Willison. Not affiliated with or endorsed by Simon Willison; this is not an official account.
Simon Willison says he built Battle Drones with coding agents but reviewed almost none of the code, despite it being written in TypeScript, a language he says he has hardly used.
Why it matters
Kottke.org republishes the remark. It adds a useful wrinkle to the earlier account of the playable game: getting agents to build something is one thing;…
Simon Willison has built Seam Cutter, a small image tool that lets you make a horizontal or vertical cut and slide the two sides apart. That can remove a strip from the middle of an image, rather than trimming only its edges.
Why it matters
Willison says he wanted it to remove irrelevant prompts from long stitched-together screenshots. A…
Simon Willison shared a prompt for Claude Opus 5.5 High to build a small browser tool: open a photo, then paint a version of it on a canvas using simulated brush strokes.
Why it matters
It is a neat example of asking an AI model to make a visual, interactive artefact rather than just describe one. The prompt sets the brief; it does not establish…
Simon Willison says he built Battle Drones, a browser-based real-time strategy game, through 12 iterations driven mainly by coding agents, including Claude Code. The project shows AI coding tools being used to make a playable game, not just produce a polished snippet for a demo.
Why it matters
Battle Drones includes 3D models, multiple maps and AI…
Simon Willison has highlighted Jeremy Scheff’s “obituary for programming”, which argues that coding agents may take away a part of the job some programmers valued most: solving tricky problems themselves.
Why it matters
Scheff’s point, as quoted by Willison, is not simply that AI can produce code. For programmers who enjoyed the puzzles more th…
Simon Willison says he used Claude Opus 5.5 Extra in Claude Code to build Chirp Pong, a two-player game that sends its state between nearby phones as audio chirps.
Why it matters
The phones use their microphones to pick up the sounds, letting the game run in static HTML without conventional networking. Willison says the experiment seems to work. A…
Simon Willison’s llm-gemini 0.35 adds support for Gemini 4 Argon, which he says is available through the Gemini API and a $100-a-month subscription.
Why it matters
Argon’s launch price is $2 per million input tokens and $10 per million output tokens. Willison says those rates are due to double on 1 December, making the price schedule worth che…
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